Cppcheck - HTML report - digiKam-nl-search-more-criteria-rev-e2466e0973

# Cppcheck report - digiKam-nl-search-more-criteria-rev-e2466e0973: ../../core/utilities/geolocation/engine/geodata/scene/GeoSceneSection.cpp

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    /* ============================================================
     *
     * This file is a part of digiKam project
     * https://www.digikam.org
     *
     * Date        : 2023-05-15
     * Description : geolocation engine based on Marble.
     *               (c) 2007-2022 Marble Team
     *               https://invent.kde.org/education/marble/-/raw/master/data/credits_authors.html
     *
     * SPDX-FileCopyrightText: 2023-2026 by Gilles Caulier <caulier dot gilles at gmail dot com>
     *
     * SPDX-License-Identifier: LGPL-2.1-or-later
     *
     * ============================================================ */

    #include "GeoSceneSection.h"

    // Local includes

    #include "GeoSceneTypes.h"
    #include "GeoSceneItem.h"
    #include "digikam_debug.h"

    namespace Marble
    {

    GeoSceneSection::GeoSceneSection(const QString& name)
        : m_name(name),
          m_checkable(false),
          m_spacing(12)
    {
    }

    GeoSceneSection::~GeoSceneSection()
    {
        qDeleteAll(m_items);
    }

    const char* GeoSceneSection::nodeType() const
    {
        return GeoSceneTypes::GeoSceneSectionType;
    }

    void GeoSceneSection::addItem(GeoSceneItem* item)<--- Shadow argument
    {
        // Remove any item that has the same name
        QVector<GeoSceneItem*>::iterator it = m_items.begin();

        while (it != m_items.end())
        {
            GeoSceneItem* currentItem = *it;

            if (currentItem->name() == item->name())
            {
                delete currentItem;
                m_items.erase(it);
                break;
            }

            else
            {
                ++it;
            }
        }

        if (item)
        {
            m_items.append(item);
        }
    }

    GeoSceneItem* GeoSceneSection::item(const QString& name)<--- Shadow argument
    {
        GeoSceneItem* item = nullptr;

        QVector<GeoSceneItem*>::const_iterator it = m_items.constBegin();
        QVector<GeoSceneItem*>::const_iterator end = m_items.constEnd();

        for (; it != end; ++it)
        {
            if ((*it)->name() == name)
            {
                item = *it;
                break;
            }
        }

        if (!item)
        {
            item = new GeoSceneItem(name);
            addItem(item);
        }

        return item;
    }

    QVector<GeoSceneItem*> GeoSceneSection::items() const
    {
        return m_items;
    }

    QString GeoSceneSection::name() const
    {
        return m_name;
    }

    QString GeoSceneSection::heading() const
    {
        return m_heading;
    }

    void GeoSceneSection::setHeading(const QString& heading)<--- Shadow argument
    {
        m_heading = heading;
    }

    bool GeoSceneSection::checkable() const
    {
        return m_checkable;
    }

    void GeoSceneSection::setCheckable(bool checkable)<--- Shadow argument
    {
        m_checkable = checkable;
    }

    QString GeoSceneSection::connectTo() const
    {
        return m_connectTo;
    }

    void GeoSceneSection::setConnectTo(const QString& connectTo)<--- Shadow argument
    {
        m_connectTo = connectTo;
    }

    int  GeoSceneSection::spacing() const
    {
        return m_spacing;
    }

    void GeoSceneSection::setSpacing(int spacing)<--- Shadow argument
    {
        m_spacing = spacing;
    }

    QString GeoSceneSection::radio() const
    {
        return m_radio;
    }

    void GeoSceneSection::setRadio(const QString& radio)<--- Shadow argument
    {
        m_radio = radio;
    }

    } // namespace Marble