import type * as types from "../shared/types"
import * as common from "../shared/common"
import { ESBUILD_BINARY_PATH, generateBinPath } from "./node-platform"

// @ts-ignore TS2303: Circular definition of import alias 'ourselves'.
import * as ourselves from "./node"

import child_process = require('child_process')
import crypto = require('crypto')
import path = require('path')
import fs = require('fs')
import os = require('os')
import tty = require('tty')

declare const ESBUILD_VERSION: string

// This file is used for both the "esbuild" package and the "esbuild-wasm"
// package. "WASM" will be true for "esbuild-wasm" and false for "esbuild".
declare const WASM: boolean

let worker_threads: typeof import('worker_threads') | undefined

if (process.env.ESBUILD_WORKER_THREADS !== '0') {
  // Don't crash if the "worker_threads" library isn't present
  try {
    worker_threads = require('worker_threads')
  } catch {
  }

  // Creating a worker in certain node versions doesn't work. The specific
  // error is "TypeError: MessagePort was found in message but not listed
  // in transferList". See: https://github.com/nodejs/node/issues/32250.
  // We just pretend worker threads are unavailable in these cases.
  let [major, minor] = process.versions.node.split('.')
  if (
    // <v12.17.0 does not work
    +major < 12 || (+major === 12 && +minor < 17)

    // >=v13.0.0 && <v13.13.0 also does not work
    || (+major === 13 && +minor < 13)
  ) {
    worker_threads = void 0
  }
}

// This should only be true if this is our internal worker thread. We want this
// library to be usable from other people's worker threads, so we should not be
// checking for "isMainThread".
let isInternalWorkerThread = worker_threads?.workerData?.esbuildVersion === ESBUILD_VERSION

let esbuildCommandAndArgs = (): [string, string[]] => {
  // Try to have a nice error message when people accidentally bundle esbuild
  // without providing an explicit path to the binary, or when using WebAssembly.
  if ((!ESBUILD_BINARY_PATH || WASM) && (path.basename(__filename) !== 'main.js' || path.basename(__dirname) !== 'lib')) {
    throw new Error(
      `The esbuild JavaScript API cannot be bundled. Please mark the "esbuild" ` +
      `package as external so it's not included in the bundle.\n` +
      `\n` +
      `More information: The file containing the code for esbuild's JavaScript ` +
      `API (${__filename}) does not appear to be inside the esbuild package on ` +
      `the file system, which usually means that the esbuild package was bundled ` +
      `into another file. This is problematic because the API needs to run a ` +
      `binary executable inside the esbuild package which is located using a ` +
      `relative path from the API code to the executable. If the esbuild package ` +
      `is bundled, the relative path will be incorrect and the executable won't ` +
      `be found.`)
  }

  if (WASM) {
    return ['node', [path.join(__dirname, '..', 'bin', 'esbuild')]]
  } else {
    const { binPath, isWASM } = generateBinPath()
    if (isWASM) {
      return ['node', [binPath]]
    } else {
      return [binPath, []]
    }
  }
}

// Return true if stderr is a TTY
let isTTY = () => tty.isatty(2)

let fsSync: common.StreamFS = {
  readFile(tempFile, callback) {
    try {
      let contents = fs.readFileSync(tempFile, 'utf8')
      try {
        fs.unlinkSync(tempFile)
      } catch {
      }
      callback(null, contents)
    } catch (err: any) {
      callback(err, null)
    }
  },
  writeFile(contents, callback) {
    try {
      let tempFile = randomFileName()
      fs.writeFileSync(tempFile, contents)
      callback(tempFile)
    } catch {
      callback(null)
    }
  },
}

let fsAsync: common.StreamFS = {
  readFile(tempFile, callback) {
    try {
      fs.readFile(tempFile, 'utf8', (err, contents) => {
        try {
          fs.unlink(tempFile, () => callback(err, contents))
        } catch {
          callback(err, contents)
        }
      })
    } catch (err: any) {
      callback(err, null)
    }
  },
  writeFile(contents, callback) {
    try {
      let tempFile = randomFileName()
      fs.writeFile(tempFile, contents, err =>
        err !== null ? callback(null) : callback(tempFile))
    } catch {
      callback(null)
    }
  },
}

export let version = ESBUILD_VERSION

export let build: typeof types.build = (options: types.BuildOptions) =>
  ensureServiceIsRunning().build(options)

export let context: typeof types.context = (buildOptions: types.BuildOptions) =>
  ensureServiceIsRunning().context(buildOptions)

export let transform: typeof types.transform = (input: string | Uint8Array, options?: types.TransformOptions) =>
  ensureServiceIsRunning().transform(input, options)

export let formatMessages: typeof types.formatMessages = (messages, options) =>
  ensureServiceIsRunning().formatMessages(messages, options)

export let analyzeMetafile: typeof types.analyzeMetafile = (messages, options) =>
  ensureServiceIsRunning().analyzeMetafile(messages, options)

export let buildSync: typeof types.buildSync = (options: types.BuildOptions) => {
  // Try using a long-lived worker thread to avoid repeated start-up overhead
  if (worker_threads && !isInternalWorkerThread) {
    if (!workerThreadService) workerThreadService = startWorkerThreadService(worker_threads)
    return workerThreadService.buildSync(options)
  }

  let result: types.BuildResult
  runServiceSync(service => service.buildOrContext({
    callName: 'buildSync',
    refs: null,
    options,
    isTTY: isTTY(),
    defaultWD,
    callback: (err, res) => { if (err) throw err; result = res as types.BuildResult },
  }))
  return result!
}

export let transformSync: typeof types.transformSync = (input: string | Uint8Array, options?: types.TransformOptions) => {
  // Try using a long-lived worker thread to avoid repeated start-up overhead
  if (worker_threads && !isInternalWorkerThread) {
    if (!workerThreadService) workerThreadService = startWorkerThreadService(worker_threads)
    return workerThreadService.transformSync(input, options)
  }

  let result: types.TransformResult
  runServiceSync(service => service.transform({
    callName: 'transformSync',
    refs: null,
    input,
    options: options || {},
    isTTY: isTTY(),
    fs: fsSync,
    callback: (err, res) => { if (err) throw err; result = res! },
  }))
  return result!
}

export let formatMessagesSync: typeof types.formatMessagesSync = (messages, options) => {
  // Try using a long-lived worker thread to avoid repeated start-up overhead
  if (worker_threads && !isInternalWorkerThread) {
    if (!workerThreadService) workerThreadService = startWorkerThreadService(worker_threads)
    return workerThreadService.formatMessagesSync(messages, options)
  }

  let result: string[]
  runServiceSync(service => service.formatMessages({
    callName: 'formatMessagesSync',
    refs: null,
    messages,
    options,
    callback: (err, res) => { if (err) throw err; result = res! },
  }))
  return result!
}

export let analyzeMetafileSync: typeof types.analyzeMetafileSync = (metafile, options) => {
  // Try using a long-lived worker thread to avoid repeated start-up overhead
  if (worker_threads && !isInternalWorkerThread) {
    if (!workerThreadService) workerThreadService = startWorkerThreadService(worker_threads)
    return workerThreadService.analyzeMetafileSync(metafile, options)
  }

  let result: string
  runServiceSync(service => service.analyzeMetafile({
    callName: 'analyzeMetafileSync',
    refs: null,
    metafile: typeof metafile === 'string' ? metafile : JSON.stringify(metafile),
    options,
    callback: (err, res) => { if (err) throw err; result = res! },
  }))
  return result!
}

export const stop = () => {
  if (stopService) stopService()
  if (workerThreadService) workerThreadService.stop()
  return Promise.resolve()
}

let initializeWasCalled = false

export let initialize: typeof types.initialize = options => {
  options = common.validateInitializeOptions(options || {})
  if (options.wasmURL) throw new Error(`The "wasmURL" option only works in the browser`)
  if (options.wasmModule) throw new Error(`The "wasmModule" option only works in the browser`)
  if (options.worker) throw new Error(`The "worker" option only works in the browser`)
  if (initializeWasCalled) throw new Error('Cannot call "initialize" more than once')
  ensureServiceIsRunning()
  initializeWasCalled = true
  return Promise.resolve()
}

interface Service {
  build: typeof types.build
  context: typeof types.context
  transform: typeof types.transform
  formatMessages: typeof types.formatMessages
  analyzeMetafile: typeof types.analyzeMetafile
}

let defaultWD = process.cwd()
let longLivedService: Service | undefined
let stopService: (() => void) | undefined

let ensureServiceIsRunning = (): Service => {
  if (longLivedService) return longLivedService
  let [command, args] = esbuildCommandAndArgs()
  let child = child_process.spawn(command, args.concat(`--service=${ESBUILD_VERSION}`, '--ping'), {
    windowsHide: true,
    stdio: ['pipe', 'pipe', 'inherit'],
    cwd: defaultWD,
  })

  let { readFromStdout, afterClose, service } = common.createChannel({
    writeToStdin(bytes) {
      child.stdin.write(bytes, err => {
        // Assume the service was stopped if we get an error writing to stdin
        if (err) afterClose(err)
      })
    },
    readFileSync: fs.readFileSync,
    isSync: false,
    hasFS: true,
    esbuild: ourselves,
  })

  // Assume the service was stopped if we get an error writing to stdin
  child.stdin.on('error', afterClose)

  // Propagate errors about failure to run the executable itself
  child.on('error', afterClose)

  const stdin: typeof child.stdin & { unref?(): void } = child.stdin
  const stdout: typeof child.stdout & { unref?(): void } = child.stdout

  stdout.on('data', readFromStdout)
  stdout.on('end', afterClose)

  stopService = () => {
    // Close all resources related to the subprocess.
    stdin.destroy()
    stdout.destroy()
    child.kill()
    initializeWasCalled = false
    longLivedService = undefined
    stopService = undefined
  }

  let refCount = 0
  child.unref()
  if (stdin.unref) {
    stdin.unref()
  }
  if (stdout.unref) {
    stdout.unref()
  }

  const refs: common.Refs = {
    ref() { if (++refCount === 1) child.ref(); },
    unref() { if (--refCount === 0) child.unref(); },
  }

  longLivedService = {
    build: (options: types.BuildOptions) =>
      new Promise<types.BuildResult>((resolve, reject) => {
        service.buildOrContext({
          callName: 'build',
          refs,
          options,
          isTTY: isTTY(),
          defaultWD,
          callback: (err, res) => err ? reject(err) : resolve(res as types.BuildResult),
        })
      }),

    context: (options: types.BuildOptions) =>
      new Promise<types.BuildContext>((resolve, reject) =>
        service.buildOrContext({
          callName: 'context',
          refs,
          options,
          isTTY: isTTY(),
          defaultWD,
          callback: (err, res) => err ? reject(err) : resolve(res as types.BuildContext),
        })),

    transform: (input: string | Uint8Array, options?: types.TransformOptions) =>
      new Promise<types.TransformResult>((resolve, reject) =>
        service.transform({
          callName: 'transform',
          refs,
          input,
          options: options || {},
          isTTY: isTTY(),
          fs: fsAsync,
          callback: (err, res) => err ? reject(err) : resolve(res!),
        })),

    formatMessages: (messages, options) =>
      new Promise((resolve, reject) =>
        service.formatMessages({
          callName: 'formatMessages',
          refs,
          messages,
          options,
          callback: (err, res) => err ? reject(err) : resolve(res!),
        })),

    analyzeMetafile: (metafile, options) =>
      new Promise((resolve, reject) =>
        service.analyzeMetafile({
          callName: 'analyzeMetafile',
          refs,
          metafile: typeof metafile === 'string' ? metafile : JSON.stringify(metafile),
          options,
          callback: (err, res) => err ? reject(err) : resolve(res!),
        })),
  }
  return longLivedService
}

let runServiceSync = (callback: (service: common.StreamService) => void): void => {
  let [command, args] = esbuildCommandAndArgs()
  let stdin = new Uint8Array()
  let { readFromStdout, afterClose, service } = common.createChannel({
    writeToStdin(bytes) {
      if (stdin.length !== 0) throw new Error('Must run at most one command')
      stdin = bytes
    },
    isSync: true,
    hasFS: true,
    esbuild: ourselves,
  })
  callback(service)
  let stdout = child_process.execFileSync(command, args.concat(`--service=${ESBUILD_VERSION}`), {
    cwd: defaultWD,
    windowsHide: true,
    input: stdin,

    // We don't know how large the output could be. If it's too large, the
    // command will fail with ENOBUFS. Reserve 16mb for now since that feels
    // like it should be enough. Also allow overriding this with an environment
    // variable.
    maxBuffer: +process.env.ESBUILD_MAX_BUFFER! || 16 * 1024 * 1024,
  })
  readFromStdout(stdout)
  afterClose(null)
}

let randomFileName = () => {
  return path.join(os.tmpdir(), `esbuild-${crypto.randomBytes(32).toString('hex')}`)
}

interface MainToWorkerMessage {
  sharedBuffer: SharedArrayBuffer
  id: number
  command: string
  args: any[]
}

interface WorkerThreadService {
  buildSync(options: types.BuildOptions): types.BuildResult
  transformSync(input: string | Uint8Array, options?: types.TransformOptions): types.TransformResult
  formatMessagesSync: typeof types.formatMessagesSync
  analyzeMetafileSync: typeof types.analyzeMetafileSync
  stop(): void
}

let workerThreadService: WorkerThreadService | null = null

let startWorkerThreadService = (worker_threads: typeof import('worker_threads')): WorkerThreadService => {
  let { port1: mainPort, port2: workerPort } = new worker_threads.MessageChannel()
  let worker = new worker_threads.Worker(__filename, {
    workerData: { workerPort, defaultWD, esbuildVersion: ESBUILD_VERSION },
    transferList: [workerPort],

    // From node's documentation: https://nodejs.org/api/worker_threads.html
    //
    //   Take care when launching worker threads from preload scripts (scripts loaded
    //   and run using the `-r` command line flag). Unless the `execArgv` option is
    //   explicitly set, new Worker threads automatically inherit the command line flags
    //   from the running process and will preload the same preload scripts as the main
    //   thread. If the preload script unconditionally launches a worker thread, every
    //   thread spawned will spawn another until the application crashes.
    //
    execArgv: [],
  })
  let nextID = 0

  // This forbids options which would cause structured clone errors
  let fakeBuildError = (text: string) => {
    let error: any = new Error(`Build failed with 1 error:\nerror: ${text}`)
    let errors: types.Message[] = [{ id: '', pluginName: '', text, location: null, notes: [], detail: void 0 }]
    error.errors = errors
    error.warnings = []
    return error
  }
  let validateBuildSyncOptions = (options: types.BuildOptions | undefined): void => {
    if (!options) return
    let plugins = options.plugins
    if (plugins && plugins.length > 0) throw fakeBuildError(`Cannot use plugins in synchronous API calls`)
  }

  // MessagePort doesn't copy the properties of Error objects. We still want
  // error objects to have extra properties such as "warnings" so implement the
  // property copying manually.
  let applyProperties = (object: any, properties: Record<string, any>): void => {
    for (let key in properties) {
      object[key] = properties[key]
    }
  }

  let runCallSync = (command: string, args: any[]): any => {
    let id = nextID++

    // Make a fresh shared buffer for every request. That way we can't have a
    // race where a notification from the previous call overlaps with this call.
    let sharedBuffer = new SharedArrayBuffer(8)
    let sharedBufferView = new Int32Array(sharedBuffer)

    // Send the message to the worker. Note that the worker could potentially
    // complete the request before this thread returns from this call.
    let msg: MainToWorkerMessage = { sharedBuffer, id, command, args }
    worker.postMessage(msg)

    // If the value hasn't changed (i.e. the request hasn't been completed,
    // wait until the worker thread notifies us that the request is complete).
    //
    // Otherwise, if the value has changed, the request has already been
    // completed. Don't wait in that case because the notification may never
    // arrive if it has already been sent.
    let status = Atomics.wait(sharedBufferView, 0, 0)
    if (status !== 'ok' && status !== 'not-equal') throw new Error('Internal error: Atomics.wait() failed: ' + status)

    let { message: { id: id2, resolve, reject, properties } } = worker_threads!.receiveMessageOnPort(mainPort)!
    if (id !== id2) throw new Error(`Internal error: Expected id ${id} but got id ${id2}`)
    if (reject) {
      applyProperties(reject, properties)
      throw reject
    }
    return resolve
  }

  // Calling unref() on a worker will allow the thread to exit if it's the last
  // only active handle in the event system. This means node will still exit
  // when there are no more event handlers from the main thread. So there's no
  // need to call the "stop()" function.
  worker.unref()

  return {
    buildSync(options) {
      validateBuildSyncOptions(options)
      return runCallSync('build', [options])
    },
    transformSync(input, options) {
      return runCallSync('transform', [input, options])
    },
    formatMessagesSync(messages, options) {
      return runCallSync('formatMessages', [messages, options])
    },
    analyzeMetafileSync(metafile, options) {
      return runCallSync('analyzeMetafile', [metafile, options])
    },
    stop() {
      worker.terminate()
      workerThreadService = null
    },
  }
}

let startSyncServiceWorker = () => {
  let workerPort: import('worker_threads').MessagePort = worker_threads!.workerData.workerPort
  let parentPort = worker_threads!.parentPort!

  // MessagePort doesn't copy the properties of Error objects. We still want
  // error objects to have extra properties such as "warnings" so implement the
  // property copying manually.
  let extractProperties = (object: any): Record<string, any> => {
    let properties: Record<string, any> = {}
    if (object && typeof object === 'object') {
      for (let key in object) {
        properties[key] = object[key]
      }
    }
    return properties
  }

  try {
    let service = ensureServiceIsRunning()

    // Take the default working directory from the main thread because we want it
    // to be consistent. This will be the working directory that was current at
    // the time the "esbuild" package was first imported.
    defaultWD = worker_threads!.workerData.defaultWD

    parentPort.on('message', (msg: MainToWorkerMessage) => {
      (async () => {
        let { sharedBuffer, id, command, args } = msg
        let sharedBufferView = new Int32Array(sharedBuffer)

        try {
          switch (command) {
            case 'build':
              workerPort.postMessage({ id, resolve: await service.build(args[0]) })
              break

            case 'transform':
              workerPort.postMessage({ id, resolve: await service.transform(args[0], args[1]) })
              break

            case 'formatMessages':
              workerPort.postMessage({ id, resolve: await service.formatMessages(args[0], args[1]) })
              break

            case 'analyzeMetafile':
              workerPort.postMessage({ id, resolve: await service.analyzeMetafile(args[0], args[1]) })
              break

            default:
              throw new Error(`Invalid command: ${command}`)
          }
        } catch (reject) {
          workerPort.postMessage({ id, reject, properties: extractProperties(reject) })
        }

        // The message has already been posted by this point, so it should be
        // safe to wake the main thread. The main thread should always get the
        // message we sent above.

        // First, change the shared value. That way if the main thread attempts
        // to wait for us after this point, the wait will fail because the shared
        // value has changed.
        Atomics.add(sharedBufferView, 0, 1)

        // Then, wake the main thread. This handles the case where the main
        // thread was already waiting for us before the shared value was changed.
        Atomics.notify(sharedBufferView, 0, Infinity)
      })()
    })
  }

  // Creating the service can fail if the on-disk state is corrupt. In that case
  // we just fail all incoming messages with whatever error message we got.
  // Otherwise incoming messages will hang forever waiting for a reply.
  catch (reject) {
    parentPort.on('message', (msg: MainToWorkerMessage) => {
      let { sharedBuffer, id } = msg
      let sharedBufferView = new Int32Array(sharedBuffer)
      workerPort.postMessage({ id, reject, properties: extractProperties(reject) })

      // The message has already been posted by this point, so it should be
      // safe to wake the main thread. The main thread should always get the
      // message we sent above.

      // First, change the shared value. That way if the main thread attempts
      // to wait for us after this point, the wait will fail because the shared
      // value has changed.
      Atomics.add(sharedBufferView, 0, 1)

      // Then, wake the main thread. This handles the case where the main
      // thread was already waiting for us before the shared value was changed.
      Atomics.notify(sharedBufferView, 0, Infinity)
    })
  }
}

// If we're in the worker thread, start the worker code
if (isInternalWorkerThread) {
  startSyncServiceWorker()
}

// Export this module's exports as an export named "default" to try to work
// around problems due to the "default" import mess.
//
// More detail: When this module is converted to CommonJS, we add Babel's
// "__esModule" marker since this module used to be ESM. However, without this
// default export below, tools that respect the "__esModule" marker will have
// a default export of undefined since there was no default export. This is
// problematic because node's implementation of importing CommonJS into ESM
// broke compatibility with the ecosystem and decided to set the "default"
// export to "module.exports" regardless of the "__esModule" marker. I'm hoping
// that by setting "module.exports.default = module.exports", we can hopefully
// make this work ok in both environments.
export default ourselves
