/*
Ory Identities API

This is the API specification for Ory Identities with features such as registration, login, recovery, account verification, profile settings, password reset, identity management, session management, email and sms delivery, and more. 

API version: v1.3.8
Contact: office@ory.sh
*/

// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.

package client

import (
	"encoding/json"
	"fmt"
)

// checks if the UiContainer type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &UiContainer{}

// UiContainer Container represents a HTML Form. The container can work with both HTTP Form and JSON requests
type UiContainer struct {
	// Action should be used as the form action URL `<form action=\"{{ .Action }}\" method=\"post\">`.
	Action string `json:"action"`
	Messages []UiText `json:"messages,omitempty"`
	// Method is the form method (e.g. POST)
	Method string `json:"method"`
	Nodes []UiNode `json:"nodes"`
	AdditionalProperties map[string]interface{}
}

type _UiContainer UiContainer

// NewUiContainer instantiates a new UiContainer object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUiContainer(action string, method string, nodes []UiNode) *UiContainer {
	this := UiContainer{}
	this.Action = action
	this.Method = method
	this.Nodes = nodes
	return &this
}

// NewUiContainerWithDefaults instantiates a new UiContainer object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUiContainerWithDefaults() *UiContainer {
	this := UiContainer{}
	return &this
}

// GetAction returns the Action field value
func (o *UiContainer) GetAction() string {
	if o == nil {
		var ret string
		return ret
	}

	return o.Action
}

// GetActionOk returns a tuple with the Action field value
// and a boolean to check if the value has been set.
func (o *UiContainer) GetActionOk() (*string, bool) {
	if o == nil {
		return nil, false
	}
	return &o.Action, true
}

// SetAction sets field value
func (o *UiContainer) SetAction(v string) {
	o.Action = v
}

// GetMessages returns the Messages field value if set, zero value otherwise.
func (o *UiContainer) GetMessages() []UiText {
	if o == nil || IsNil(o.Messages) {
		var ret []UiText
		return ret
	}
	return o.Messages
}

// GetMessagesOk returns a tuple with the Messages field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UiContainer) GetMessagesOk() ([]UiText, bool) {
	if o == nil || IsNil(o.Messages) {
		return nil, false
	}
	return o.Messages, true
}

// HasMessages returns a boolean if a field has been set.
func (o *UiContainer) HasMessages() bool {
	if o != nil && !IsNil(o.Messages) {
		return true
	}

	return false
}

// SetMessages gets a reference to the given []UiText and assigns it to the Messages field.
func (o *UiContainer) SetMessages(v []UiText) {
	o.Messages = v
}

// GetMethod returns the Method field value
func (o *UiContainer) GetMethod() string {
	if o == nil {
		var ret string
		return ret
	}

	return o.Method
}

// GetMethodOk returns a tuple with the Method field value
// and a boolean to check if the value has been set.
func (o *UiContainer) GetMethodOk() (*string, bool) {
	if o == nil {
		return nil, false
	}
	return &o.Method, true
}

// SetMethod sets field value
func (o *UiContainer) SetMethod(v string) {
	o.Method = v
}

// GetNodes returns the Nodes field value
func (o *UiContainer) GetNodes() []UiNode {
	if o == nil {
		var ret []UiNode
		return ret
	}

	return o.Nodes
}

// GetNodesOk returns a tuple with the Nodes field value
// and a boolean to check if the value has been set.
func (o *UiContainer) GetNodesOk() ([]UiNode, bool) {
	if o == nil {
		return nil, false
	}
	return o.Nodes, true
}

// SetNodes sets field value
func (o *UiContainer) SetNodes(v []UiNode) {
	o.Nodes = v
}

func (o UiContainer) MarshalJSON() ([]byte, error) {
	toSerialize,err := o.ToMap()
	if err != nil {
		return []byte{}, err
	}
	return json.Marshal(toSerialize)
}

func (o UiContainer) ToMap() (map[string]interface{}, error) {
	toSerialize := map[string]interface{}{}
	toSerialize["action"] = o.Action
	if !IsNil(o.Messages) {
		toSerialize["messages"] = o.Messages
	}
	toSerialize["method"] = o.Method
	toSerialize["nodes"] = o.Nodes

	for key, value := range o.AdditionalProperties {
		toSerialize[key] = value
	}

	return toSerialize, nil
}

func (o *UiContainer) UnmarshalJSON(data []byte) (err error) {
	// This validates that all required properties are included in the JSON object
	// by unmarshalling the object into a generic map with string keys and checking
	// that every required field exists as a key in the generic map.
	requiredProperties := []string{
		"action",
		"method",
		"nodes",
	}

	allProperties := make(map[string]interface{})

	err = json.Unmarshal(data, &allProperties)

	if err != nil {
		return err;
	}

	for _, requiredProperty := range(requiredProperties) {
		if _, exists := allProperties[requiredProperty]; !exists {
			return fmt.Errorf("no value given for required property %v", requiredProperty)
		}
	}

	varUiContainer := _UiContainer{}

	err = json.Unmarshal(data, &varUiContainer)

	if err != nil {
		return err
	}

	*o = UiContainer(varUiContainer)

	additionalProperties := make(map[string]interface{})

	if err = json.Unmarshal(data, &additionalProperties); err == nil {
		delete(additionalProperties, "action")
		delete(additionalProperties, "messages")
		delete(additionalProperties, "method")
		delete(additionalProperties, "nodes")
		o.AdditionalProperties = additionalProperties
	}

	return err
}

type NullableUiContainer struct {
	value *UiContainer
	isSet bool
}

func (v NullableUiContainer) Get() *UiContainer {
	return v.value
}

func (v *NullableUiContainer) Set(val *UiContainer) {
	v.value = val
	v.isSet = true
}

func (v NullableUiContainer) IsSet() bool {
	return v.isSet
}

func (v *NullableUiContainer) Unset() {
	v.value = nil
	v.isSet = false
}

func NewNullableUiContainer(val *UiContainer) *NullableUiContainer {
	return &NullableUiContainer{value: val, isSet: true}
}

func (v NullableUiContainer) MarshalJSON() ([]byte, error) {
	return json.Marshal(v.value)
}

func (v *NullableUiContainer) UnmarshalJSON(src []byte) error {
	v.isSet = true
	return json.Unmarshal(src, &v.value)
}


