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## com.google.gwt.animation.client
Class AnimationScheduler

    java.lang.Object
      com.google.gwt.animation.client.AnimationScheduler

Direct Known Subclasses:
  AnimationSchedulerImplStandard, AnimationSchedulerImplTimer, StubAnimationScheduler

    public abstract class AnimationScheduler

extends java.lang.Object

This class provides task scheduling for animations. Any exceptions thrown by the command objects executed by the scheduler will be passed to the `GWT.UncaughtExceptionHandler` if one is installed.

Nested Class Summary
`static interface` | `AnimationScheduler.AnimationCallback` The callback used when an animation frame becomes available.
`static class` | `AnimationScheduler.AnimationHandle` A handle to the requested animation frame created by `requestAnimationFrame(AnimationCallback, Element)`.
`static class` | `AnimationScheduler.AnimationSupportDetector` Helper to detect native support for animations.

Constructor Summary
`AnimationScheduler()`

Method Summary
`static AnimationScheduler` | `get()` Returns the default implementation of the AnimationScheduler API.
`AnimationScheduler.AnimationHandle` | `requestAnimationFrame(AnimationScheduler.AnimationCallback callback)` Schedule an animation, letting the browser decide when to trigger the next step in the animation.
`abstract AnimationScheduler.AnimationHandle` | `requestAnimationFrame(AnimationScheduler.AnimationCallback callback, Element element)` Schedule an animation, letting the browser decide when to trigger the next step in the animation.

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### AnimationScheduler

    public AnimationScheduler()

Method Detail

### get

    public static AnimationScheduler get()

  Returns the default implementation of the AnimationScheduler API.

### requestAnimationFrame

    public AnimationScheduler.AnimationHandle requestAnimationFrame(AnimationScheduler.AnimationCallback callback)

  Schedule an animation, letting the browser decide when to trigger the next step in the animation.

  NOTE: If you are animating an element, use `requestAnimationFrame(AnimationCallback, Element)` instead so the browser can optimize for the specified element.

  Using this method instead of a timeout is preferred because the browser is in the best position to decide how frequently to trigger the callback for an animation of the specified element. The browser can balance multiple animations and trigger callbacks at the optimal rate for smooth performance.

  Parameters:
    `callback` - the callback to fire
  Returns:
    a handle to the requested animation frame
  See Also:
    `requestAnimationFrame(AnimationCallback, Element)`

### requestAnimationFrame

    public abstract AnimationScheduler.AnimationHandle requestAnimationFrame(AnimationScheduler.AnimationCallback callback,
                                                                             Element element)

  Schedule an animation, letting the browser decide when to trigger the next step in the animation.

  Using this method instead of a timeout is preferred because the browser is in the best position to decide how frequently to trigger the callback for an animation of the specified element. The browser can balance multiple animations and trigger callbacks at the optimal rate for smooth performance.

  Parameters:
    `callback` - the callback to fire
    `element` - the element being animated
  Returns:
    a handle to the requested animation frame

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