Basis Universal compressed texture transcoding and encoding test
This demo uses the Basis C++ transcoder (compiled to Javascript using Emscripten) to transcode a .basis file to FORMAT
Thanks to Evan Parker for providing webgl-texture-utils and this test bed.
.basis file:
.png file:
Debug:
Compute Stats:
sRGB:
Mipmaps:
UASTC:
ETC1S Quality:
NOTE: Your browser does not support several compressed texture format, so using RGB565.