/*********************************************************************************\
*                                                                                 *
* https://github.com/cr-marcstevens/snippets/tree/master/cxxheaderonly            *
*                                                                                 *
* thread_pool.hpp - A header only C++ light-weight thread pool                    *
* Copyright (c) 2017 Marc Stevens                                                 *
*                                                                                 *
* MIT License                                                                     *
*                                                                                 *
* Permission is hereby granted, free of charge, to any person obtaining a copy    *
* of this software and associated documentation files (the "Software"), to deal   *
* in the Software without restriction, including without limitation the rights    *
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell       *
* copies of the Software, and to permit persons to whom the Software is           *
* furnished to do so, subject to the following conditions:                        *
*                                                                                 *
* The above copyright notice and this permission notice shall be included in all  *
* copies or substantial portions of the Software.                                 *
*                                                                                 *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR      *
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,        *
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE     *
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER          *
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,   *
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE   *
* SOFTWARE.                                                                       *
*                                                                                 *
\*********************************************************************************/

// this file is slightly modified for fplll to use specialized header guards and namespace

#ifndef FPLLL_THREAD_POOL_HPP
#define FPLLL_THREAD_POOL_HPP

#include <cstdint>
#include <memory>
#include <stdexcept>
#include <vector>
#include <queue>
#include <functional>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <future>
#include <atomic>


#include <fplll/defs.h>
FPLLL_BEGIN_NAMESPACE

/*************************** example usage ***************************************\
grep "^//test.cpp" thread_pool.hpp -A33 > test.cpp
g++ -std=c++11 -o test test.cpp -pthread -lpthread

//test.cpp:
#include "thread_pool.hpp"
#include <iostream>

int main()
{
	// use main thread also as worker using wait_work(), so init 1 less in thread pool
	// (alternatively use wait_sleep() and make threads for all logical hardware cores)
        thread_pool::thread_pool tp(std::thread::hardware_concurrency() - 1);

        std::atomic_uint aui(0);
        for (unsigned i = 0; i < 100; ++i)
                tp.push( [&aui](){ ++aui; } );
        std::cout << aui << std::endl;
        tp.wait_work();
        std::cout << aui << std::endl;

	// blocking run 'void f()' function on all threads and main thread
	tp.run( [&aui](){
			std::cout << "Run 1: Thread started." << std::endl;
		}); 

	// blocking run 'void f(int)' function on all threads and main thread
	tp.run( [&aui](int threadid){
			std::cout << "Run 2: Thread " << threadid << " started." << std::endl;
		}); 

	// blocking run 'void f(int,int)' function on all threads and main thread
	tp.run( [&aui](int threadid, int threads){
			std::cout << "Run 3: Thread " << threadid << " of " << threads << " started." << std::endl;
		});  
        return 0;
}

\************************* end example usage *************************************/

namespace thread_pool {

	class thread_pool {
	public:
		thread_pool(std::size_t nrthreads = 0);
		~thread_pool();

		std::size_t size() const;

		// resize the thread pool
		void resize(std::size_t nrthreads);

		// enqueue a function and obtain a future on its return value
		template<typename F, typename... Args>
		auto enqueue(F&& f, Args&&... args) -> std::future<typename std::result_of<F(Args...)>::type>;

		// push a trivial function without a future
		void push(const std::function<void()>& f);
		void push(std::function<void()>&& f);

		// stop the thread pool
		void stop();

		// process single task
		bool work();

		// process tasks & then wait until all threads are idle
		void wait_work();

		// sleep until all threads are idle
		void wait_sleep();

		// run a job 'void f()' on #threads <= #threadpoolsize+1
		// (-1 => #threads = #threadpoolsize + 1)
		void run(const std::function<void()>& f, int threads = -1);
		// run a job given function 'void f(int threadid)'
		void run(const std::function<void(int)>& f, int threads = -1);
		// run a job given function 'void f(int threadid, int threads)' (0 <= threadid < threads)
		void run(const std::function<void(int,int)>& f, int threads = -1);

	private:
		void _init_thread();

		std::atomic_uint _threads_busy;
		std::vector< std::unique_ptr<std::thread> > _threads;
		std::vector< std::shared_ptr<std::atomic_bool> > _threads_stop;
		std::queue< std::function<void()> > _tasks;
		std::mutex _mutex;
		std::condition_variable _condition;
	};

	class barrier {
	public:
		barrier(std::size_t count);
		~barrier() noexcept(false);

		void wait();
	private:
		std::size_t _i, _count;
		std::mutex _mutex;
		std::condition_variable _condition;
	};




	inline thread_pool::thread_pool(std::size_t nrthreads)
	{
		_threads_busy = 0;
		resize(nrthreads);
	}

	inline thread_pool::~thread_pool()
	{
		stop();
	}

	inline std::size_t thread_pool::size() const
	{
		return _threads.size();
	}

	inline void thread_pool::stop()
	{
		resize(0);
	}

	inline bool thread_pool::work()
	{
		std::function<void()> task;
		{
			std::lock_guard<std::mutex> lock(_mutex);
			if (_tasks.empty())
				return false;
			task = std::move(this->_tasks.front());
			this->_tasks.pop();
		}
		task();
		return true;
	}

	inline void thread_pool::wait_work()
	{
		while (work())
			;
		while (_threads_busy != 0)
			std::this_thread::yield();
	}

	inline void thread_pool::wait_sleep()
	{
		while (_tasks.size() != 0 || _threads_busy != 0)
			std::this_thread::yield();
	}

	inline void thread_pool::push(const std::function<void()>& f)
	{
		std::unique_lock<std::mutex> lock(_mutex);
		_tasks.emplace(f);
		_condition.notify_one();
	}

	inline void thread_pool::push(std::function<void()>&& f)
	{
		std::unique_lock<std::mutex> lock(_mutex);
		_tasks.emplace(std::move(f));
		_condition.notify_one();
	}

	template<typename F, typename... Args>
	inline auto thread_pool::enqueue(F&& f, Args&&... args) 
		-> std::future<typename std::result_of<F(Args...)>::type>
	{
		typedef typename std::result_of<F(Args...)>::type return_type;
		auto task = std::make_shared< std::packaged_task<return_type()> >
				( std::bind(std::forward<F>(f), std::forward<Args>(args)...) );
		push( [task](){ (*task)(); } );
		return task->get_future();
	}

	inline void thread_pool::run(const std::function<void()>& f, int threads)
	{
		if (threads < 1 || threads > int(_threads.size())+1)
			threads = int(_threads.size())+1;
		for (int i = 0; i < threads; ++i)
			this->push(f);
		this->wait_work();
	}

	inline void thread_pool::run(const std::function<void(int)>& f, int threads)
	{
		if (threads < 1 || threads > int(_threads.size())+1)
			threads = int(_threads.size())+1;
		for (int i = 0; i < threads; ++i)
			this->push( [f,i](){f(i);} );
		this->wait_work();
	}

	inline void thread_pool::run(const std::function<void(int,int)>& f, int threads)
	{
		if (threads < 1 || threads > int(_threads.size())+1)
			threads = int(_threads.size())+1;
		for (int i = 0; i < threads; ++i)
			this->push( [f,i,threads](){f(i,threads);} );
		this->wait_work();
	}

	inline void thread_pool::resize(std::size_t nrthreads)
	{
		if (nrthreads < _threads.size())
		{
			// decreasing number of active threads
			std::unique_lock<std::mutex> lock(_mutex);
			for (std::size_t i = nrthreads; i < _threads.size(); ++i)
				*(_threads_stop[i]) = true;
			_condition.notify_all();
			lock.unlock();
			for (std::size_t i = nrthreads; i < _threads.size(); ++i)
				_threads[i]->join();

			lock.lock();
			_threads_stop.resize(nrthreads);
			_threads.resize(nrthreads);
		} 
		else if (nrthreads > _threads.size())
		{
			// wait before resizing because it may cause reallocation
			wait_work();

			std::unique_lock<std::mutex> _lock(_mutex);
			_threads_stop.reserve(nrthreads);
			_threads.reserve(nrthreads);
			for (std::size_t i = _threads.size(); i < nrthreads; ++i)
			{
				_threads_stop.emplace_back(new std::atomic_bool(false));
				_init_thread();
			}
		}
	}

	inline void thread_pool::_init_thread()
	{
		std::size_t i = _threads.size();
		if (i >= _threads_stop.size())
			throw std::runtime_error("thread_pool::_init_thread(): index out of range!");
		auto f = [this,i]() {
			std::function<void()> task;
			std::unique_lock<std::mutex> lock(this->_mutex);
			while (true) {
				if (this->_tasks.empty())
				{
					if (*(this->_threads_stop[i]))
						return;
					this->_condition.wait(lock);
					continue;
				}

				++this->_threads_busy;
				task = std::move(this->_tasks.front());
				this->_tasks.pop();

				lock.unlock();
				task();
				--this->_threads_busy;
				lock.lock();
			}
		};
		_threads.emplace_back(new std::thread(f));
	}




	inline barrier::barrier(std::size_t count)
		: _i(0), _count(count)
	{
	}

	inline barrier::~barrier() noexcept(false)
	{
		if (_i != 0)
			throw std::runtime_error("barrier::~barrier: threads are still waiting on barrier");
	}

	inline void barrier::wait()
	{
		std::unique_lock<std::mutex> lock(_mutex);
		if (++_i >= _count)
		{
			_i = 0;
			_condition.notify_all();
		}
		else
		{
			_condition.wait(lock);
		}
	}

} // namespace thread_pool

FPLLL_END_NAMESPACE

#endif // FPLLL_THREAD_POOL_HPP
